xCoord:
yCoord:
View mode:
Appearance
Height
Rooms
Movement
Elevators
Items
Traps
Monsters
Edit mode:
Apply
Select
Tile status:
No tile
No spawns
Water
Height:
Appearance:
Room
xSize
ySize
Waypoint
Relative height
--
0
1
2
3
Elevator
Type
--
Normal
Warp home
Suspicious
Item
ID
Category
--
Herb
Fruit
Seed
Ball
Scroll
Crystal
Bell
Glasses
Loupe
Sand
Gift
Misc
Quest
Coin
Sword
Wand
Shield
Egg
Quality
Unidentified
Cursed
Trap
ID
--
Hidden
Cannot activate
Level
Monster
ID
--
Level
Random spawns:
Elevators
Items
Traps
Monsters
Import/Export:
Load template
--
Tutorial floor 1
Floor 1 (version A)
Floor 1 (version B)
Floor 1 (version C)
Floor 1 (version D)
Floor 2 (Ghosh/Selfi)
Debug floor
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Export text
Export file
Export BIN
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